“Thanks to Cider, video game developers and publishers can extend their content to the Intel Macs quickly, cost-effectively, and with little to no effort on their part. Stemming from the same technology foundation as TransGaming’s Cedega, Cider empowers game developers and publishers to release Mac editions of their titles. Cider is so effective that publishers will be able to simultaneously deploy the Mac and Windows versions of their titles, even for new games already in development. With Cider, whole catalogues of games can be easily brought to a brand new audience starving for games. Another great benefit is that games migrated to Intel Mac using Cider will also run on Linux under Cedega, forging a path to another game hungry market.
”Cider is a sophisticated portability engine that allows Windows games to be run on Intel Macs without any modifications to the original game source code. Cider works by directly loading a Windows program into memory on an Intel-Mac and linking it to an optimized version of the Win32 APIs. Games are simply wrapped up in the Cider engine and they work on the Mac. This means developers only have one code base to maintain while keeping the ability to target multiple platforms. Cider powered games use the same copy protection, lobbies, game matching and connectivity as the original. All this means less work and lower costs. Cider is targeted at game developers and publishers and, unlike Cedega, is not an end user product.”